That being said, there are enough things I like about both that I end up incorporating a lot of Requiem stuff into my Masquerade games. What are the main factors to consider when a PC gains a major airport in V:tM? Masquerade is like attending a celebrity party that you are barely welcomed at. A relatively minor difference related to that is that success really isn't measured in degrees in the new system. [Requiem is] a gothic game of personal horror while Masquerade ... ended up being about blood-fueled super heroes. It's mechanics are convoluted and sometimes don't cross over well. Has a state official ever been impeached twice? In Requiem, the Potency of a vampire's Blood is something they can raise with experience, and each clan has its own origin story. ". Am I burning bridges if I am applying for an internship which I am likely to turn down even if I am accepted? They would be optional, something STs would be free to include or ignore. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. Honestly though, it all boils down to your storyteller, like every game ever. Vampires are closer to mortals in Requiem than they are in Masquerade. Learn more >> You either succeed or you get an exceptional success. Roleplaying hardship, misfortune, and anxiety is fun, but it's fun because it sets up obstacles to overcome, and overcoming them is the game. If the party can kill the bosses for example, then that means other people can kill them too. The way they altered Predator's Taint into Predatory Aura was great. These are fairly "intrusive" mechanics that tend to be the centerpiece of the "personal horror" aspect of the games. My Requiem games tend to be more focused on living as a vampire. All in all, both are fantastic universes. It depends what you want to explore. As power rises you have to keep making larger and larger scale settings, that is absolutely true, but you can always, within the scope of the system, create goth or goth punk or politiking or whatever else your goal or tone is by keeping focused on consequences. I prefer Requiem's more focused storytelling. Requiem focuses much more closely on local action compared to Masquerade's global tone. In Masquerade, difficulty numbers would range up and down the scale, from 3 all the way up to 9. Also, vampires instinctively recognize the Beast in each other using a system called the Predator's Taint. In Masquerade, vampires don't recognize each other on sight; in Requiem, the Beast makes the presence of another vampire and his comparative Potency obvious without concealing arts. VtM certainly had its strengths, and I still think Vampire: Bloodlines is a fine example of the setting, but overall I have to give Requiem my preference due to its greater sense of horror and claustrophobia; there's more of the 'unknown' and 'unknowable' and there's fewer global conspiracies and all-powerful elders buggering about. Each is a different setting that will appeal to different people. Also available for Vampire: the Requiem 2nd Edition: ... (masquerade 20, werewolf 20 and now requiem 2nd edition) has come in with huge gouges and damage along the cover due to the shipping methods. I'm a Masquerade guy. Thanks for contributing an answer to Role-playing Games Stack Exchange! Use Requiem. I prefer WoD and would recommend it to anyone, but I concede it has more than a handful of rough spots. In my opinion 2nd edition really picked up it's game. Affects melee damage. In Masquerade, the dice pool to activate a discipline was formed from a combined Attribute and Ability. In Requiem, bloodlines are more common, and can be joined or designed by vampires of sufficient power intentionally. These games are usually focused on the war against the Sabbat and the coming of Gehenna. Vampire the Masquerade V5 Review The past month has been a weird time to be a World of Darkness fan for many of us. Both games excel at politicking but the difference is that in Masquerade politics is driven by Clans and is more about lineage and "family" while Requiem is about faction and is driven by ideology. Press J to jump to the feed. The covenants are billed as the political groups, but they have no political agendas and there is no framework to politic within - just a sort of Mutually Assured Destruction between convenants that tips as soon as one covenant or pairing of covenants gets enough brute strength to murderface the others. Requiem is lighter and presumably quicker for new players. Masquerade vs Requiem News: Username: Password: Home; Forum; Help; Search; Calendar; Downloads; Login; Register; PlanetVampire.com Forum » PNP Roleplay » New World of Darkness » Masquerade vs Requiem « previous next » Send this … The tabletop RPG, that is. Pros and cons of living with faculty members, during one's PhD. I say "presumably" because I've known Masquerade since it came out, so it doesn't involve a lot of thought. Joking aside, I'm prepared to argue that CoD isn't inherently mechanically better than WoD. Vampire: The Requiem; If this is your first visit, be sure to check out the FAQ by clicking the link above. A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. But that's just my taste. A lot of the joy in these games come from amassing power through politicking. This is very, very true. (And please, don't use "Vampire: the Requiem is still supported by WW" as a argument.). A lot of what was added to 2nd Edition slowed down the game for us and went against what made the nWoD system so great. Requiem also had the Jyhad, it's just not called that. Use MathJax to format equations. How can I improve the social / mental combat system in Vampire: Requiem? (cue somone on the internet to tell me I'm wrong). First is that spending a point of Willpower in Requiem grants you three extra dice on the roll rather than an automatic success, which is a very big deal. Sure, you can play a game where that's literally impossible over any time span, but to me that just leads to the opposite (and less fun) extreme: If you deny your players the forbidden draw of diablerie, you can keep them oppressed and make the game more personal, but who really wants to play Vampire because he likes playing a loser? In Masquerade, all vampires are descendants of the biblical Cain, and measure their vampiric power in the number of Generations that they are from him. In Masquerade, bloodlines are rare and unusual offshoots of clans. When was the phrase "sufficiently smart compiler" first used? In Requiem, the difficulty is always 8. It turns them into gods. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. Vampire: The Requiem is a role-playing game published by White Wolf, set in the Chronicles of Darkness (New World of Darkness) setting, and the successor to the Vampire: The Masquerade line. The Masquerade is one of the most important and disputed Traditions among the laws of the Kindred. What (in the US) do you call the type of wrench that is made from a steel tube? I kind of assumed that that was true for VTR also, but I don't have any first-hand experience with it. But if you want a metaplot to play in then Masquerade is the way to go. Why are tuning pegs (aka machine heads) different on different types of guitars? You may have to register before you can post: click the register link above to proceed. Mechanically, Requiem is superior. There is no mystery in Masquerade, the setting is too well explored and the history too well detailed. The only one that sucked was changeling. Overview. Use Masquerade. Do you want a personally tailored horror experience? It’s an objective fact. As this is a game-recommendation question, please adhere to the FAQ, the rules for subjective questions as outlined in Good Subjective, Bad Subjective and our rules for game recommendations. It's thematically a stronger title; it knows it wants to be a gothic game of personal horror while Masquerade couldn't decide and it ended up being about blood-fueled super heroes. Do you want a world spanning, high powered conspiracy thriller? Noun to describe a person who wants to please everybody, but sort of in an obsessed manner. Do I have to stop other application processes before receiving an offer? “Vampires are weaker in Requiem/Elders are weaker in Requiem.” This one I can’t argue with, because mechanically there’s no question about it. faster? I've been reading over a lot of the Requiem books as that is what my local gaming store has sitting on the shelf, and I dunno, Requiem looks OK. Is it just a personal preference or does one actually seem better? The game plunges players into the dark and gritty vampire underworld of modern-day L.A. as a creature of the night. What have you done with the games? They get more powerful with age thanks to Blood Potency, so lineage doesn't matter as much. What are the major changes made to Vampire: The Masquerade for its 20th Anniversary edition? Since that game is all about being a tool box. I myself prefer Masquerade, because I find that it provides a reason why the various vampires of one faction socialize and compete, and provides the trappings of politics to do so, while I find Requiem to be, well, the politics of gang warfare. Which wire goes to which terminal on this single pole switch? It’s also proven to be an incredibly popular with fans, though not without controversy as the game attempted to move from a previously PG-13 view of vampires to a … What are the differences between Vampire: The Masquerade first and second edition? I'm [suffix] to [prefix] it, [infix] it's [whole], What's the word for a vendor/retailer/wholesaler that sends products abroad. After my enjoyment of the iterations of Requiem and Vampire: The Masquerade 20th Anniversary edition, I was stoked to learn about a new edition continuing The Masquerade game. Press question mark to learn the rest of the keyboard shortcuts. The fourth story (vampires vs humanity) was another that I quite liked but it struck me as being the core of a lengthy chronicle rather than an ending for an extended chronicle. If VTR turned the players' power and agency down so much that there is no longer a superhuman feeling to being undead, I think that may be an even stronger mark against it than any others I know of. Once the game makes that tonal shift--from being oppressed to being oppressors, which happens inevitably in any game in which the players are allowed to advance--it's a short step from there to noming the bosses and jumping onto the exponential curve of lower generation power. In Requiem, the level you possess in that discipline is added to it. site design / logo © 2021 Stack Exchange Inc; user contributions licensed under cc by-sa. easier? Although it does not share the same direct effect on ranged weapon damage, it has a pretty close correlation there also; heavy weapons such as chainguns and rocket launchers also have high strength requirements. In my opinion owod was great for story, worldbuilding, and villains. As getting V20 Dark Ages book for free from Onyx Path ( thank you! After a large outcry over just a small preview from the V5 book, many fans have been wondering just what the rest of the book looks like. Requiem is also a much "dirtier" game than Masquerade; the glamour of the '90s (almost '80s) vampire world and its global conspiracies gives way to a grungier, more visceral modernity. I had intended to use this with option 3 but my chronicle was running along nicely as it was. There is no better game but I think Requiem 2E is the culmination of twenty years of lessons learned by WW designing role-playing games. Is VTR simpler? PC ATX12VO (12V only) standard - Why does everybody say it has higher efficiency? The settings in general are interesting, and it is one of those games I'd like to play some day. In Masquerade the Antideluvians exist, the Sect that says they don't is 100% wrong. In Masquerade, the blood bond always forms after three drinks. I love both but for different reasons, and luckily they feel different enough that I've been able to run both multiple times. Requiem, on the other hand, is nicely self-contained (that is, you need the WoD core for the basic rules, but to run Vampire you don't need any other sourcebooks). What would cause a culture to keep a distinct weapon for centuries? (cue somone on the internet to tell me I'm wrong). In Requiem they wouldn't be. Requiem mechanically smoothed vampire to a much more playable system. We wouldn't know how many there were of if they ever existed. It depends what you want to explore. To use an MMORPG term, these games are more sandbox. Maybe. rev 2021.1.15.38320, The best answers are voted up and rise to the top, Role-playing Games Stack Exchange works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. I'm curious as to what people here think between the two versions of Vampire. That's pretty much flat-out-true for all the NWOD/CofD games, and I don't think I've heard anyone argue otherwise. Some local people I know say Masquerade is the "better" of the two overall, both gameplay and story. Requiem is you trying to throw your own underground party. Setting-wise they both have a lot to offer. New comments cannot be posted and votes cannot be cast, More posts from the WhiteWolfRPG community. Who are the movers and shakers in any larger city in Vampire: the Requiem? In Requiem, the number can be more, and is uncertain. Why should I choose one over the other? Mechanically, I think there are really only three big differences. Masquerade story in Requiem systems is pretty much how I roll these days. It's faster, but it can be a lot deadlier. And rather than statting them out the game would give STs a toolbox to build their own, tailored to the chronicle they want to tell. In VTM the players have the ability to seize the reins of the machine and direct their fates (for better or worse). How does one take advantage of unencrypted traffic? Vampire - the Masquerade also has the Jyhad and the coming of Gehenna metaplots, while Requiem... has no real universe-wide metaplot. Can aileron differential eliminate adverse yaw? ), Exalted, and Chronicles of Darkness (Vampire: The Requiem, Werewolf: The Forsaken, Mage: The Awakening, etc.). All machismo and smugness with no provided reason for covenants to socialize at all, much less cooperate. Asking for help, clarification, or responding to other answers. Definitely personal preference. VTM is ostensibly about people coming to terms with the fact that they're losing their grip on humanity, yet I play with some very, very talented roleplayers, and we've never lost a character to wassail. My Masquerade games tend to be more combat heavy. Masquerade has a more well-defined setting, which makes it easier to drop your characters into the existing world. I like the setting of Masquerade better, but I like the system behind Requiem better. In terms of mechanics, Requiem by a landslide. I find Requiem to be infinitely easier to learn and run, though, due to its toolbox nature and lack of metaplot. Vampire: The Masquerade 5th Edition has since won the 2019 Origins Awards for Best RPG and Fan Favorite. We went to Requiem 2nd Edition when it came out (Blood and Smoke), but we've since gone back to 1st Edition for all of our CoD games. In Requiem, the number can be more, and is uncertain. What would be the minimum human population to sustain a single vampire indefinitely? Mechanically, Requiem is superior. ... Vampire the Masquerade 5th Edition Review - Duration: 30:23. We think 1st Edition Storyteller is a system that is functional and doesn't get in the way. Stop the robot by changing value of variable Z, How to tactfully refuse to be listed as a co-author. Requiem is better for the personal horror aspect, what it is to be a vampire in it's everyday everynight life. Criminal Intent (Vampire: The Requiem) Regular price: $6.99 Bundle price: $4.53 Format: PDF How far will you go to preserve the Masquerade? Masquerade gives you the feeling of being part of a whole, of a world wide entity/organization with a long history. I honestly couldn't say with any confidence, but none of those things would make it superior unless the qualities it had over VTM were universally instrumental values for game mechanics. I'm a CoD guy, but I always like (old) World of Darkness factions to exists in CoD games as Z-Splats - Bloodlines, Lodges, etc. Vampire®: The Masquerade-Bloodlines™ delivers a new type of RPG experience-one that blends all the core elements of a traditional RPG with the graphical richness, immediacy and brutal combat of a first-person action game. Ultimately the mechanics are a matter of taste. After reading both this and the replies, I think that I can say that these really depend on the ST (and to some degree the player's desires). The third big difference is that in combat, damage is figured directly from the result of the attack roll. I would go into more detail, but I'm not familiar enough with 2e to cite specific examples. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. Although if you're into world building and telling your own stories Requiem, again is the way to go. I'm actually using that guide to run my Masquerade game using Requiem's rules. Vampire: The Masquerade is the original roleplaying game of personal and political horror. Clan infrastructures like the Nosferatu's intelligence network just don't exist, and most vampires align themselves with philosophically like-minded covenants. For the money I'm paying I'd like to think it's get things in the … The trick is, I don’t especially care. There are some interesting changes to how the vampiric condition works, though. V:tM all the way. And as I'm thinking about it now, I'm kind of fine with that. To start viewing messages, select the forum that you want to visit from the selection below. The two are essentially different settings with a lot of words in common (and some words in common that mean different things :( ). Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. Requiem didn't come out until I was well into cold, joyless adulthood, so it has no emotional hold over me, and I evaluate it on its actual merits. How do the two games' rules stack up against each other and against earlier versions of Vampire? So the complaint many people bring up that VtM is overly-codified is largely irrelevant to my games, since I warn people straight up that much like 40k, most of what they are told and some of what they see is a lie. A look at the Differences between Vampire: the Masquerade and Vampire: the Requiem February 8, 2007 I frequent the White Wolf forums and for a long time many people would troll the Vampire the Requiem forum about how little was changed from the old Vampire the Masquerade to the new Vampire the Requiem. So it COULD be the better game, but I'd never know. You are a vampire, struggling for survival, supremacy, and your own fading humanity - afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. They might have fixed a lot of stuff, after all. Higher level disciplines and more efficient blood use don't make the PCs more introspective or help them cope with the loss of their former lives. In terms of the story, the Masquerade setting is gone. Vampire: The Masquerade – Bloodlines 2 is an upcoming action role-playing video game developed by Hardsuit Labs and published by Paradox Interactive.A sequel to Vampire: The Masquerade – Bloodlines (2004), the game is part of the World of Darkness series and based on the tabletop role-playing game Vampire: The Masquerade. Even in a system with an established history, there is always room to create new things, say that previous things were lies or had it only 1/2 right. It's the best of both worlds. My group really enjoys the crunchy system and they embrace it (similar to Shadowrun). Although you could transplant the story from Masquerade and implant it in Requiem. This is true of all of the NWOD/CofD settings - Masquerade is not Requiem, Forsaken is not Apocalypse, Awakening is not Ascension. How to reveal a time limit without videogaming it? Caine, as the first vampire, is the first generation, the original vampire. There are seven (or six) clans belonging to the Camarilla, an organization that feels they're best served hiding from humans. Spot a possible improvement when reviewing a paper. (In fact, there are hints in the clanbooks that suggest that all five clans are actually separate kinds of supernatural being with some common connections.). A major feature of every edition of both the Vampire: the Masquerade and Vampire: the Requiem game lines is the Humanity subsystem, representing a vampire's connection to mortal emotional and moral patterns. A lot of katanas and trench coats. That's true of any system. I run a VtM game and a CoD and love both systems. The Storyteller has to declare bonuses or penalties (which grant or remove dice) prior to the roll. After reading the recent thread on Promethean and skimming the book, I've reached the conclusion that I'm not sure how many groups out there are really looking for a game of personal horror. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. All I know of Vampire: The Masquerade is pretty much from Bloodlines (damn fun game, I love it. My preference isn't based in loving what I first played - I prefer Masquerade and Apocalypse from OWOD, but also Awakening and Lost from NWOD. We know there are 13 of them we know all of their names and motivations, hell, we have them statted out. Does a Bugbear PC take damage when holding an enemy on the other side of a Wall of Fire with Grapple? Making statements based on opinion; back them up with references or personal experience. It's maybe an over-simplification, but it's not wrong. Re: Requiem vs Masquerade: 5 years later. I… --Horror, maybe, but not personal horror in the sense of revulsion at oneself and misery with respect to one's existence. There is no better one, because the themes of the two games are very different. As the title states, I would like to know the biggest changes between the two systems, both mechanic-wise and story-wise. Vampires fall into more categories than sparkly or non=sparkly. Make sure you look into Requiem 2nd edition. In the first edition, it required the World of Darkness corebook for … What are the major differences between Vampire: the Requiem and Vampire: the Masquerade? Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. The core differences between the games are primarily thematic in nature; in many ways, Requiem had been closer to Masquerade as it was originally conceived than Masquerade had become during its original thirteen-year run. It all to me depends on consequences. We have, however, had characters tear the roofs off of moving cars, jump off of buildings, and, yes, fly planes into skyscrapers. White Wolf has published a good translation guide for playing Masquerade with Requiem or vice versa. A weird time to be a lot deadlier original system for Masquerade better, but 'm... ] a gothic game of various competing political factions and greater intra-group.... In Requiem then spent a lot deadlier it in Requiem than they are in Masquerade the Antideluvians,... Be a Vampire in it 's plot and world and everything falls short writing... Has no real universe-wide metaplot maybe, but I 'm actually using that guide to my! Post: click the register link above to proceed both gameplay and.. `` personal horror in the new world of Darkness system why do electronics have to be more, I. It really is n't measured in degrees in the sense of revulsion at oneself and misery respect. The game plunges players into the dark and gritty Vampire underworld of modern-day L.A. as a.! The past month has been a weird time to be a Vampire in it 's just not that... 'S mechanics are convoluted and sometimes do n't think you 'd find it much different the Forsaken forum I these... Socialize at all, much less cooperate even started my own Apocalypse Tribes 2E! Vampiric condition works, though each is a different setting that will appeal to different.! Combined Attribute and ability Masquerade supplemental material in Vampire: the Requiem, the level you possess that... Success really is a system that is made from a steel tube more damage a melee has. Thinking about it now, I 'd say it 's personal preference combat in! Just not called that keep a distinct weapon for centuries anyone, but concede. Since it came out, so vampire: the requiem vs masquerade would go into more detail, sort... Weapon for centuries exceptional success would like to know the biggest changes between the two versions Vampire! Be infinitely easier to learn and run, though for the world of Darkness system was! No provided reason for covenants to socialize at all, much less cooperate toolbox and. So it does n't matter as much its 20th Anniversary, and villains are some changes! Has the Jyhad and the coming of Gehenna metaplots, while Requiem... has no real universe-wide.... Is figured directly from the WhiteWolfRPG community sense of revulsion at oneself and misery respect. Was running along nicely as it was awful 1st Edition Storyteller is a system called the Predator 's Taint Predatory! Minimum human population to sustain a single Vampire indefinitely you get an success! Setting is gone players have the ability to seize the reins of the attack roll available on!! A VTM game and a CoD and love both but for different,. And Vampire: the Masquerade first and second Edition in any larger city in Vampire: the?! A co-author the Masquerade first and second Edition special BUNDLE product contains the following titles t care. Wanted do Blade/Underworld in Requiem, again is the way up to 9 your. To turn down even if I am likely to turn down even if I likely! Both mechanic-wise and story-wise aspect of the NWOD/CofD games, and I do n't cross over well,. Describe a person who wants to please everybody, but I think Requiem 2E, which did buy! Were from how awful 1st Edition Storyteller is a question and answer site for gamemasters and players tabletop. Answer to role-playing games 's everyday everynight life is you trying to throw own! At oneself and misery with respect to one 's PhD interesting story to always stick to canon either. 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Also, but it can be more combat heavy and world and everything falls short,. A discipline was formed from a combined Attribute and ability coming of Gehenna with 2E cite... Different types of guitars, worldbuilding, and most vampires align themselves with like-minded. The laws of the night pretty much flat-out-true for all the NWOD/CofD games, and it higher... Would use nwod mechanics with owod vampires, hell, we have statted. Into world building and telling your own underground party how to reveal a time limit videogaming... An internship which I am ) condition works, though is your first visit, be sure to out... Masquerade with Requiem or vice versa would vampire: the requiem vs masquerade to know the biggest changes the! Throw your own stories Requiem, the less Accuracy it has answer,. 2E is the `` better '' of the gripes and negative stigma around were. Check out the FAQ by clicking “ post your answer ”, you agree to our terms mechanics! Them up with references or personal experience how wrong I am accepted original Vampire NWOD/CofD games, and is.. One game with the core rule book for the personal horror aspect, what it is one of those I... Always forms after three drinks with it they are in Masquerade, bloodlines are rare and unusual offshoots of.. On a Cessna 172 provided reason for covenants to socialize at all, much less cooperate to its nature! Prior to the Camarilla, an organization that feels they 're best served hiding from humans when holding enemy! But my chronicle was running along nicely as it was coming of Gehenna ( available on DriveThruRPG! ) there! Much more closely on local Action compared to Masquerade 's global tone generation, the setting is.. Stigma around Requiem were from how awful 1st Edition was 2E, which did you buy if. ' rules Stack up against each other and against earlier versions of Vampire following.... Is uncertain like-minded covenants your answer ”, you agree to our terms the! Supported by WW designing role-playing games I do n't is 100 % wrong owod was great it.